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Magic: The Gathering
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2012-02-05
Weekly Modern Tournament
Pastimes
Niles, Illinois
2012-02-08
Commander League
Pastimes
Niles, Illinois
2012-02-09
Thursday Night Booster Draft
Pastimes
Niles, Illinois
2012-02-10
Friday Night Magic - Booster Draft
Pastimes
Niles, Illinois
2012-02-10
Friday Night Magic
Pastimes
Niles, Illinois
Gaming Supplies
This event is over.
2009-08-15
Indianapolis Convention Center
100 South Capitol Avenue
Indianapolis, Indiana 46225
Printable version
Magic: The Gathering - Legacy Championship
Main Event
Legacy Format. Incredible Prizes based on the Legacy Format including a trophy and 'vintage' packs. Swiss rounds based on attendance plus single-elimination Top 8. First prize is a play set of Dual Lands (4 of each!) Second receives a set of Dual Lands (1 of each!) Additional Prizes to Top 16 include boosters of Italian Legends, Black-bordered Italian Revised, Chinese Portal: Three Kingdoms.
Registration: 9:00 a.m.
Start Time: 10:00 a.m.
Entrance fee: $24
Format: Constructed - Legacy
Format Description: Constructed decks must contain a minimum of sixty cards. If a player wishes to use a sideboard, it must contain exactly fifteen cards.
With the exception of basic land cards, a player's combined deck and sideboard may not contain more than four of any individual card, counted by its english card title equivalent. All cards named Plains, Island, Swamp, Mountain, and Forest are basic.
Legacy Format Deck Construction
Legacy decks may consist of cards from all Magic card sets, any extension of the core set, and all promotional cards released by Wizards of the Coast.
The following cards are banned in Legacy tournaments:
Amulet of Quoz, Ancestral Recall, Balance, Bazaar of Baghdad, Black Lotus, Black Vise, Bronze Tablet, Channel, Chaos Orb, Contract from Below, Darkpact, Demonic Attorney, Demonic Consultation, Demonic Tutor, Earthcraft, Falling Star, Fastbond, Flash, Frantic Search, Goblin Recruiter, Gush, Hermit Druid, Imperial Seal, Jeweled Bird, Land Tax, Library of Alexandria, Mana Crypt, Mana Drain, Mana Vault, Memory Jar, Mental Misstep, Mind Twist, Mind's Desire, Mishra's Workshop, Mox Emerald, Mox Jet, Mox Pearl, Mox Ruby, Mox Sapphire, Mystical Tutor, Necropotence, Oath of Druids, Rebirth, Shahrazad, Skullclamp, Sol Ring, Strip Mine, Survival of the Fittest, Tempest Efreet, Time Vault, Time Walk, Timetwister, Timmerian Fiends, Tinker, Tolarian Academy, Vampiric Tutor, Wheel of Fortune, Windfall, Worldgorger Dragon, Yawgmoth's Bargain, Yawgmoth's Will
Structure: Swiss
Structure Description: Most of Pastimes tournaments utilize a system of pairing called "Swiss".
The principle of a Swiss tournament is that each player will be pitted against another player who has done as well (or as poorly) as him or herself.
The first round is either drawn at random or seeded according to rating. Players who win receive a point, those who draw receive half a point and losers receive no points. Win, lose, or draw, all players proceed to the next round where winners are pitted against winners, losers are pitted against losers, and so on. In subsequent rounds, players face opponents with the same (or almost the same) score. No player is paired up against the same opponent twice however.
Here is a summary of the modified swiss pairing system:
* Round one : All players are paired randomly.
* Round two: the winners of round one will play each other, the losers of round one will play each other
* Round three: the players with 0-2 records play each other, likewise with the 1-1s, and the 2-0s.
* Round four: the 0-3s play each other, as do the 2-1s, the 1-2s, and the 3-0s.
Sometimes, however, it is not possible to pair players with exactly the same records (due to drops or draws), so you may be "paired" up or down a record.
After an amount of rounds set at the beginning of the tournament (based on the number of players), the player with the best record wins.
Number of Swiss Rounds to be played. There is a fairly set standard for the number of Swiss Rounds in an event based on the number of participants:
Attendance Number of Swiss rounds
Attendance = 9-16 Swiss Rounds = 4
Attendance = 17 - 32 Swiss Rounds = 5
Attendance = 33 - 64 Swiss Rounds = 6
Attendance = 65 - 128 Swiss Rounds = 7
Attendance = 129 - 226 Swiss Rounds = 8
Attendance = 227 - 409 Swiss Rounds = 9
Attendance = 410 or higher Swiss Rounds = 10
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